But after seeing how determined his young master is with being honorable, Kay was left with no other choice but to comply.Īs this is a narrative driven game, it took quite some to transition to something else other than exposition. Upon learning this, Lee is compelled to warn Eda’s party. It was all a ruse set up by pirates to lure unsuspecting folks into their trap. She claims they have a Witch with them, and through her, they could find the ruins. Eda saw this as a chance to lay stake to the claim. We first find our heroes making a living during the aftermath of the war.Ī much younger Lee first encounters Eda in the bazaar where Lee’s party failed to negotiate with an information broker who sold them vague coordinates to a shrine. Everything from the discovery of Lumen ruins in the Thousand Peaks system, the 20 year war over its ownership, to the turbulent times that came after. It’s at this point we are introduced to the history of the world. By all appearances it would seem like the former head of the Yuan clan wishes to spend the last of days finding closure for something that’s happened in the past. The demo starts with an elderly Lee, exploring a lost Lumen ruin, recalling the day he met Eda 66 years prior. Though what I didn’t expect to find in this demo was the last moment action set piece, and the high quality CGI cut-scene that accompanied the hand-drawn art style. Judging from this short demo, I wasn’t too far off. My initial assumption going into OPUS: Echo of Starsong is that it’s going to be a narrative focused game within the setting of a space opera.
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